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terminology [2023/03/19 15:33] harshec |
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====Terminology==== | ====Terminology==== | ||
- | * **Alphabetic String.** An alphabetic string (or just " | + | * **Alphabetic String.** An alphabetic string (or just " |
- | '' | + | Die 1: 3, 10 |
- | Die 1(a): 3, 10\\ | + | Die 2: 2, 4, 9, 11 |
- | Die 2(b): 2, 4, 9, 11\\ | + | Die 3: 1, 5, 6, 7, 8, 12 |
- | Die 3(\c): 1 5, 6, 7, 8, 12\\ | + | </ |
- | '' | + | * **Column Grouped.** (see " |
- | * **Column Grouped.** (see " | + | * **Column Paired.** (see " |
- | * **Column Paired.** (see " | + | |
- | * Fairness | + | |
- | * Go-First Fairness | + | |
- | * Place fairness | + | |
- | * Permutation Fairness | + | |
- | * Go-First Fairness (see " | + | * **Homogeneous.** A set of dice is homogeneous if all of the dice have the same number of faces. A set that does //not// have this property is said to be " |
- | * **Homogeneous.** A set of dice is homogeneous if all of the dice have the same number of faces. A set that does //not// have this property is said to be " | + | * **Inhomogeneous (aka Heterogeneous).** Not homogeneous.\\ \\ |
- | * **Inhomogeneous (aka Heterogeneous).** Not homogeneous. | + | * **Mirrored/ |
- | * **Mirrored/ | + | |
- | * Permutation Fairness (see " | + | * **Permutation Fairness.** (see " |
- | * Place Fairness (see " | + | |
* **Symmetry.** A set of dice may exhibit certain types of symmetry. Restricting dice sets with such symmetries can reduce the size of a proposed search space significantly. The main types of symmetry considered are as follows: | * **Symmetry.** A set of dice may exhibit certain types of symmetry. Restricting dice sets with such symmetries can reduce the size of a proposed search space significantly. The main types of symmetry considered are as follows: | ||
- | * **Column Grouped** symmetry occurs when, on a set of //n// dice, the first (lowest) //n// values are evenly distributed across the dice in the set (that is, one value per die), the next group of //n// values are evenly distributed, | + | * **Column Grouped** symmetry occurs when, on a set of //n// dice, the first (lowest) //n// values are evenly distributed across the dice in the set (that is, one value per die), the next group of //n// values are evenly distributed, |
- | '' | + | Die 1: 1, 6, 8, 12, 13, 17 |
- | Die 1: 1, 6, 8, 12, 13, 17\\ | + | Die 2: 2, 4, 9, 11, 15, 16 |
- | Die 2: 2, 4, 9, 11, 15, 16\\ | + | Die 3: 3, 5, 7, 10, 14, 18 |
- | Die 3: 3, 5, 7, 10, 14, 18\\ | + | </ |
- | '' | + | * **Column Paired** symmetry occurs when a set of dice not only has column grouped symmetry (see above), but also the property that the first (lowest) pair of numbers on the dice all add up to the same number, the second pair of numbers all add up to the same number, and so on. The following example exhibits column paired symmetry (note that the numbers in the first two columns of each die add up to 9, the numbers in the next two columns all added to 25, and so on...):< |
- | * **Column Paired** symmetry occurs when a set of dice not only has column grouped symmetry (see above), but also the property that the first (lowest) pair of numbers on the dice all add up to the same number, the second pair of numbers all add up to the same number, and so on. The following example exhibits column paired symmetry (note that the numbers in the first two columns of each die add up to 9, the numbers in the next two columns all added to 25, and so on...): | + | Die 1: 1, 8, 11, 14, 19, 22, 27, 30, 35, 38, 41, 48 |
- | '' | + | Die 2: 2, 7, 10, 15, 18, 23, 26, 31, 34, 39, 42, 47 |
- | Die 1: 1, 8, 11, 14, 19, 22, 27, 30, 35, 38, 41, 48\\ | + | Die 3: 3, 6, 12, 13, 17, 24, 25, 32, 36, 37, 43, 46 |
- | Die 2: 2, 7, 10, 15, 18, 23, 26, 31, 34, 39, 42, 47\\ | + | Die 4: 4, 5, 9, 16, 20, 21, 28, 29, 33, 40, 44, 45 |
- | Die 3: 3, 6, 12, 13, 17, 24, 25, 32, 36, 37, 43, 46\\ | + | </ |
- | Die 4: 4, 5, 9, 16, 20, 21, 28, 29, 33, 40, 44, 45\\ | + | * **Mirror Symmetry** occurs when a dice set's alphabetic string is palindromic (reads the same forward as it does backward). This type of symmetry is often called " |
- | '' | + | |
- | * **Mirror Symmetry** occurs when a dice set's alphabetic string is palindromic (reads the same forward as it does backward). This type of symmetry is often called " | + | |